


Player housing is instanced and varies in size and location. Different game content is available depending upon whether it is night or day. During the night some non-player characters (NPCs) will become unavailable as they return home and the monsters will drop more loot. There is also a dynamic day/night cycle with a gradual progression of lighting effects.

Localized weather will include events such as temporary fog, which players may exploit to launch surprise attacks on rival guild structures. The dynamic, worldwide weather system includes large-scale events such as typhoons and will influence gameplay. The game includes a number of features to assist with immersion and the sandbox aspect. Mounts require feeding and care, cannot be stored in the inventory, and may be killed. Mounts are acquired by taming in the wild, and players are able to breed special mounts by mating certain types. Players are also able to engage in mounted combat. Skills can be activated through use of combos for attacking, dodging or blocking.
#BLACK DESERT ONLINE CHARACTER CREATION MANUAL#
Īn active combat system requires precise manual aiming, dodging and using combos, unlike the tab-targeting system seen in most MMORPGs. It is well regarded for its advanced and in-depth character customization. The game offers housing, fishing, farming, and trading, as well as large player versus player siege events, and castle battles. The combat in Black Desert Online is action based, requiring manual aiming and free movement similar to those found in third-person shooters.
